I have another session coming up on Friday! I don't think my party reads my blog. If you do--STOP IT! I'm also just going to copy and paste my last blog post here so I can have all of the second room information in the same place.
- Second room
- Here is where there are dormitories.
- 10 sleep guards. 15 sets of basic gear in here. Longsword (only 10), 10 silver, a map of the area, a bottle of ink, an ink pen, a lamp, 2 flasks of oil, 5 sheets of paper, a vial of perfume, sealing wax, and soap, studded leather (only 10).
- Scholar's things: 10 gold, a map of the area, 5 bottles of ink, 2 ink pens, a lamp, 5 flasks of oil, 50 sheets of paper, 2 vials of perfume, sealing wax, and soap
- Locked room. The door is filled with holes about the size of a dagger blade. When a dagger is inserted into a hole, it makes a specific and unique tone. You have to play the first bar of the national anthem to enter. Royal blood also opens it.
- Sleeping scholar on a plush red velvet chaise. She's a beautiful Elven woman with long flowing blonde hair and delicate features. She is positioned comfortably on the chaise and covered with a warm woolen blanket.
- Has key to the bookshelves on her person.
- Holding book on genealogy of the royal line written in Elven. It makes mention of some bastard lines but does not deign to go into detail
- Has hidden book written in infernal of prophecies. One of which foretells a great civil war based on blood. There is other writing discussing if this has happened already, but the book's author believes it hasn't
- Two guards sitting comfortably in plush red velvet chairs. They too have blankets draped over them.
- Shelves and shelves of books written in all languages. Many books have fallen off the shelves but are held in order by chains. This is common practice in a library to chain books for protection but it does seem a bit odd here as there would only be the visiting scholar. The room is filled with the smell of leather, paper and ink. There are no windows in this room. Just walls covered with books.
- Random book generator
- Roll D20 to find language. 1-16 as listed here. 17 and 18 are Common. 19 and 20 are Elven.
- In the center of the room, there's a marble pedestal with a cute little rabbit sculpture on it. It does nothing, but if the characters ever all look away from it at once (like if they're leaving), it roars and shakes the room. It is roaring until one of them looks at it. Royal blood will calm it as will them holding it (because they have royal blood)
- While it is roaring and shaking the room, characters have disadvantage on all checks etc. because they are distracted
- Door to the next room: it says: "Show me only knowledge" in large letters. It has no lock or handle on it. Large enough that each letter is roughly the size of their hand. In order to open it, they have to cover up the other words. It also opens with royal blood.
- Third room:
- More rows of chained books shelves. In this room there is no light.
- Random book generator
- Roll D20 to find language. 1-16 as listed here. 17 and 18 are Common. 19 and 20 are Elven.
- A large red gem smeared with blood is at the center of the room
(Prompt by me)
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