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15 ideas for opening premises to a new D&D campaign

Maybe I'll DM again? I also have another 15 ideas here (some of which I used). Which would be most fun to play?

  1. Objects in the museum the players work in have begun to animate
  2. The forest has begun to take over the town
  3. A jeweler has sent the party out to look for "special" stones
  4. Werewolves have kidnapped some of the town's children...or have they?
  5. It hasn't stopped raining for months...what's to blame?
  6. It's the annual matchmaking ball
  7. The monarch has recently ceded power to an oligarchy. It's campaign season and the party is hired to spy, campaign, poll, etc.
  8. A noble in town has lost her pet and has hired the group to find her
  9. The town's talent show is recruiting
  10. The royal family is welcoming a new heir. Celebrations ensue and the party has their own motives
  11. A series of fires have been started in town lately. The party investigates
  12. A strange object lands in the middle of town
  13. A desperate post on a job board for protection
  14. Violent crimes have been increasing rapidly in the past week. The party investigates
  15. A religious zealot has come to town and has begun to stir up trouble for the other religious and political leaders

(Prompt by me)

"Dice" by Alison WarnerAttribution-NonCommercial 2.0 Generic (CC BY-NC 2.0).


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