Not too too long ago, I purchased The Ultimate RPG Game Master's Worldbuilding Guide: Prompts and Activities to Create and Customize Your Own Game World by James D'Amato and it, and going whale watching, inspired me to create a new D&D world. So here we go! I'm going to use prompts from the book to begin crafting this world, but not all posts will be from there.
You can read part 1 of my planning here, read part 2 of my planning here, read part 3 of my planning here, read part 4 of my planning here, read part 5 of my planning here, read part 6 of my planning here, read part 7 of my planning here, read part 8 of my planning here, read part 9 of my planning here, read part 10 of my planning here, read part 11 of my planning here, read part 12 of my planning here, read part 13 of my planning here, read part 14 of my planning here, read part 15 of my planning here, and read part 16 of my planning here.
In this post, I'm brainstorming questions for players to ponder.
- Do you have any theories about the disappearances prior to the return?
- Do you have family on the island of Eagna or elsewhere?
- Do you have ties to other islands?
- How do you celebrate Legends Night?
- How do you make money?
- How often do you leave the island of Eagna?
- What do you think of the island's politicians?
- What's your connection to the disappearances?
- What's your connection to the goddess Eagna?
- Where do you frequent on the island of Eagna?
- Where is your family from?
- Where on the island do you live?
- Why are you motivated to investigate the returned child?
- Why do you feel drawn to the other players?
- Why would you be willing to leave Eagna to investigate?
(Prompt by me)
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